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Iron Call →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Normal Spell | - | - | - | - | - |
If you control a Machine monster: Target 1 Level 4 or lower Machine monster in your GY; Special Summon that target, but its effects are negated, also destroy it during the End Phase. | |||||
password:64662453 | |||||
Average Rating Score | 8(24) |
- Card Info
- Card Reviews (24 rating scores)
- Decks with Iron Call (193 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Iron Call" card reviews and rating scores
8(24) |
|
58% | (14) | ||
12% | (3) | ||
25% | (6) | ||
0% | (0) | ||
4% | (1) |
みめっと
2022/05/27 3:50
2022/05/27 3:50
Backward compatible with 《Monster Reborn》, which is a resurrection card by Normal Spell only for lower Machines.
Monsters revived without the name Turn 1 can attack, but the effect will be negate, and there is also the disadvantage of self-destruction in the end phase, which is a safe combination, and there is no effective additional effect for cards that do not belong to the theme. Therefore, there is nothing special to see as a dedicated resuscitation tag.
The ability to use self-destruction in the end phase as a trigger to activate the effect that triggers destruction is an additional effect, but...
Still, it's worrisome that he can't even activate not only GY but also Machine without him in the field.
I think it would be difficult to give priority unless there is a search salvage effect referring to the "Iron" Spell Trap card, including the OCG version of Iron Draw later.
From a psychological point of view, it may be said that it is a merit in a sense that it can be activated without worrying about saving it, rather than "Monster Reborn" that responds to all the monsters of each other's GY. yeah.
Monsters revived without the name Turn 1 can attack, but the effect will be negate, and there is also the disadvantage of self-destruction in the end phase, which is a safe combination, and there is no effective additional effect for cards that do not belong to the theme. Therefore, there is nothing special to see as a dedicated resuscitation tag.
The ability to use self-destruction in the end phase as a trigger to activate the effect that triggers destruction is an additional effect, but...
Still, it's worrisome that he can't even activate not only GY but also Machine without him in the field.
I think it would be difficult to give priority unless there is a search salvage effect referring to the "Iron" Spell Trap card, including the OCG version of Iron Draw later.
From a psychological point of view, it may be said that it is a merit in a sense that it can be activated without worrying about saving it, rather than "Monster Reborn" that responds to all the monsters of each other's GY. yeah.
超弩級スライム
2022/05/26 21:11
2022/05/26 21:11
Cards that revive low-level Machine monsters
You can supply only one material for S or X monsters that specify Machine.
At the time of the 7th and 8th generations, it may have been reasonably strong just by deploying one lower class. However, since it negates the effect, it cannot gain any further advantage, and is currently inadequate.
It self-destructs in the end phase, but it's too late as a trigger when destroyed, and it's better to revive Gold and Silver Gadgets and use their effects instead of negate them.
You can supply only one material for S or X monsters that specify Machine.
At the time of the 7th and 8th generations, it may have been reasonably strong just by deploying one lower class. However, since it negates the effect, it cannot gain any further advantage, and is currently inadequate.
It self-destructs in the end phase, but it's too late as a trigger when destroyed, and it's better to revive Gold and Silver Gadgets and use their effects instead of negate them.
シエスタ
2020/12/17 9:35
2020/12/17 9:35
Although it is necessary to deploy a machine, it can revive all low-grade machines, and the effect on the field will negate and self-destruct at the end, but there is no turn limit and his GY activation can be used, and self-destruction can not be used as an advantage. .
Usability is not bad at all, but the ease of searching for resurrection cards is often considered important, and even 《Monster Reborn》is widely adopted as a general-purpose card.
In addition to that, there is also an increase in card power, and recent resurrection cards often have +α effects.
Even though there is no turn limit, there are times when he requires a machine on the field and it can be rotten.
Usability is not bad at all, but the ease of searching for resurrection cards is often considered important, and even 《Monster Reborn》is widely adopted as a general-purpose card.
In addition to that, there is also an increase in card power, and recent resurrection cards often have +α effects.
Even though there is no turn limit, there are times when he requires a machine on the field and it can be rotten.
青山
2020/08/11 22:16
2020/08/11 22:16
Backwards compatible with 《Monster Reborn》... but the disadvantage of self-destruction in the end phase becomes an advantage.
Other than the cards you wrote, he can revive GY's (unused) Gold and Silver Gadgets and self-destruct to make 1 《Iron Call》into 2 primary color Gadgets (hand 1 board 1).
Also great as an access method when you don't have a primary color Gadget in hand
Of course, reviving normally and using it as a material or an attacker without thinking about using the disadvantage is also normally strong.
Other than the cards you wrote, he can revive GY's (unused) Gold and Silver Gadgets and self-destruct to make 1 《Iron Call》into 2 primary color Gadgets (hand 1 board 1).
Also great as an access method when you don't have a primary color Gadget in hand
Of course, reviving normally and using it as a material or an attacker without thinking about using the disadvantage is also normally strong.
長靴で吐いた猫
2020/02/03 22:14
2020/02/03 22:14
Machine support first appeared in Duel Terminal. If you deploy monsters without using the summoning right like "Cyber Dragon", you can line up up to 3 monsters at once. The effect is negate, but the balance is just right.
サンパイ
2020/01/25 18:44
2020/01/25 18:44
Although it becomes an effect negate, it is quite convenient because it can revive one monster at 1: 1.
備長炭18
2020/01/25 18:42
2020/01/25 18:42
A machine is required on the field, but the no-cost resurrection card is basically excellent, and the disadvantages can be avoided.
General-purpose resurrection has been enhanced since then, and while it needs some differentiation from expendables such as searchable heirs and his Equip Spell Fossil, it's still active.
General-purpose resurrection has been enhanced since then, and while it needs some differentiation from expendables such as searchable heirs and his Equip Spell Fossil, it's still active.
ジュウテツ
2017/11/04 7:25
2017/11/04 7:25
The "Gadget" Deck is centered on Level 4 Machines, so I think it's an excellent card that can be immediately transferred to Rank 4 Xyz.
なす
2017/10/02 20:05
2017/10/02 20:05
A spell that can revive lesser machines.
Although you need a Machine on your field and have the disadvantage of negating the effect, no-cost revival is powerful.
It is also possible to activate effects that trigger destruction from various materials and self-destruction.
Although you need a Machine on your field and have the disadvantage of negating the effect, no-cost revival is powerful.
It is also possible to activate effects that trigger destruction from various materials and self-destruction.
ラーメン
2015/09/09 1:06
2015/09/09 1:06
It can't be used without a Machine on the field, and the effect is difficult to handle when negated, but being able to revive one at no cost is simply powerful, and the revived monster can be used as a basic Synchro or Xyz material. I guess.
It goes particularly well with Karakuri, which can summon one body with the effect of Zero and Zero Rage, and with this card, it turns around in an interesting way.
It goes particularly well with Karakuri, which can summon one body with the effect of Zero and Zero Rage, and with this card, it turns around in an interesting way.
えいてぃ
2013/12/28 19:05
2013/12/28 19:05
GY's low-level machines can be revived just by having a machine in play.
Even though the effect disappears, GY can still be activated, so you can revive Chusapo and use it for synchronization to draw, or revive Card Trooper to self-destruct and draw.
It's easy to use because it doesn't matter if the tuner is revived if the level is lower than that. It's a card that's really indebted to me because I can aim hard at Synchro and Xyz.
Even though the effect disappears, GY can still be activated, so you can revive Chusapo and use it for synchronization to draw, or revive Card Trooper to self-destruct and draw.
It's easy to use because it doesn't matter if the tuner is revived if the level is lower than that. It's a card that's really indebted to me because I can aim hard at Synchro and Xyz.
ボチヤミサンタイ
2013/04/04 1:25
2013/04/04 1:25
Machine Exclusive No-Cost Resurrection Spell
Demerit effects are irrelevant once you use them for Xyz, Synchro, or Release.
The activation conditions are also quite loose, and if it is his Deck with Machine as the main axis, there are almost no conditions.
Demerit effects are irrelevant once you use them for Xyz, Synchro, or Release.
The activation conditions are also quite loose, and if it is his Deck with Machine as the main axis, there are almost no conditions.
ファナナス
2013/02/12 11:20
2013/02/12 11:20
A nice support card for the Machine
Since it supports a wide range of Synchro, Xyz, etc., it is compatible with most of his Machine Decks such as Giant Bomber Air Raid, his Scrap, and Meklord Monarch. can't be weak
Since it supports a wide range of Synchro, Xyz, etc., it is compatible with most of his Machine Decks such as Giant Bomber Air Raid, his Scrap, and Meklord Monarch. can't be weak
みかんゼリー
2012/12/18 0:15
2012/12/18 0:15
Tetsuo Good Job!
Even though the effect is useless and disappears at the end, it can be used simply as a material procurement for Synchro and Xyz.
Since it is a spell, it can be activated immediately without a turn lag, and it is an excellent card that can be easily inserted into a mechanical deck without any troublesome specifications.
Gage and he are active in Geargia and others.
Even though the effect is useless and disappears at the end, it can be used simply as a material procurement for Synchro and Xyz.
Since it is a spell, it can be activated immediately without a turn lag, and it is an excellent card that can be easily inserted into a mechanical deck without any troublesome specifications.
Gage and he are active in Geargia and others.
うぃな
2012/03/08 15:43
2012/03/08 15:43
Although the activation conditions are ridiculously loose, there are only restrictions on level and effect negate, and it boasts outstanding versatility as a mechanical support that can be used with any of Release, Synchro, and Xyz.
Although it cannot be expected in terms of explosive power, it will definitely help you prepare to attract large monsters, so you can consider putting it in his deck, which is the main of all machines.
Although it cannot be expected in terms of explosive power, it will definitely help you prepare to attract large monsters, so you can consider putting it in his deck, which is the main of all machines.
ハネヒツジ
2012/01/30 22:48
2012/01/30 22:48
Machine Deck usage without category support finally shines!!
Of course, there are enough choices in the category Deck.
Synchro, Xyz, Release, Fusion, anything.
Of course, there are enough choices in the category Deck.
Synchro, Xyz, Release, Fusion, anything.
スクラップトリトドン
2012/01/26 11:08
2012/01/26 11:08
Thank you very much Tetsuo!
It's a fairly loose machine resurrection card, and the restrictions are a compromise between negate effects.
At the same time as it is a piece that makes Karakuri and Gadget, which are important to develop, further leap forward,
An excellent card that makes existing Machine fan Decks like XYZ and GBA even more successful.
It's a fairly loose machine resurrection card, and the restrictions are a compromise between negate effects.
At the same time as it is a piece that makes Karakuri and Gadget, which are important to develop, further leap forward,
An excellent card that makes existing Machine fan Decks like XYZ and GBA even more successful.
とき
2012/01/26 10:34
2012/01/26 10:34
His Spell Card for Tetsuo Sankin no Sacred Treasures. Above all, it's extremely versatile.
《Swing of Memories》, which can be used for machines in general, cannot be weak.
A super first-class piece that is too convenient for all Synchro Xyz Releases.
Pay particular attention to Gadget, Karakuri and Genex.
However, the constraint that a machine is required in the field cannot be ignored unexpectedly. Be careful of the danger of rotting when you are here.
《Swing of Memories》, which can be used for machines in general, cannot be weak.
A super first-class piece that is too convenient for all Synchro Xyz Releases.
Pay particular attention to Gadget, Karakuri and Genex.
However, the constraint that a machine is required in the field cannot be ignored unexpectedly. Be careful of the danger of rotting when you are here.
2013/08/28 2:26
If it's a gadget, it's better to put libido than this, and it hurts that the effect can't be used during Special Summon.
This is just a 1:1 exchange. It's okay to deduct the fact that it's slow because you can get an ad if it's a libide in gadget
This is just a 1:1 exchange. It's okay to deduct the fact that it's slow because you can get an ad if it's a libide in gadget
Decks with "Iron Call"
* is adopted as a key card.
● 2013-07-29 Your opponent is... me!
● 2013-08-15 Super fast!? Last Minute Cancel Karakuri
● 2013-12-07 Inexpensive and with 15 extras Karakuri
● 2022-10-09 ancient machineless genie
● 2012-12-16 giant bomber air raid
● 2013-01-22 Vehkroid now
● 2013-01-23 Phantom Beast Senki
● 2015-02-10 Runaway Psycho Shocker
● 2013-04-30 Karakuri Mecha Phantom Beast
● 2013-05-13 High speed Karakuri
● 2023-05-16 Good luck with the gears of society!
● 2020-12-09 Suppressive Karakuri
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
DUEL TERMINAL - Evil Dragon of Doom - Ouroboros! -GALACTIC OVERLORD | DT14-JP043 | 2012-01-26 | Normal |
Collector's Pack -ZEXAL | CPZ1-JP047 | 2013-08-10 | Normal |
Structure Deck: Mechanized Madness | SR10-JP026 | 2020-02-22 | Normal |
Ranking and View Num
Rating Score Rank | 3,650 / 13,171 Cards |
---|---|
View Num | 84,492 |
Others
Japanese card name | アイアンコール |
---|
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